《血源詛咒》還在輸出中?傳光是今年就又賣了 25 萬套,總銷量已突破千萬
Bloodborne has sold 10.4M copies, generating $317M in revenue (@alineaanalytics estimates). Even THIS YEAR, Bloodborne has sold 251K copies. And of the nearly 500K people who played Bloodborne this month so far, 12% also played Elden Ring this month, while 6% also played Dark Souls 3 and 5% also played Sekiro. There’s a cohort of gamers who are always bouncing between different From games. Can’t blame them, especially with this one. Bloodborne, to me, is among the best games of all time, and I play it every Halloween. It’s hands-down my favourite souls-like (I count Sekiro as an action game, though, for the record). There’s a bunch of reasons for my Bloodborne obsession: - A big part is the atmosphere – a festering marriage of gothic and cosmic horror. It’s a perfect Halloween game for me, vibes-wise. And some of those jump scares, man. - The interconnectedness of Yharnam feels dense, claustrophobic, and masterfully looped together. I adore Elden Ring, don’t get me wrong, but I’d love From to return to a more linear and tightly-packed map. They’re just too great at it. - Piecing together the tragic history of the Healing Church, the Old Blood, and the Great Ones (cheers for the help there, @VaatiVidya) was an experience I’ll always cherish. Environmental storytelling and scouring through item descriptions can be a pain in the arse, but it’s rewarding. - And it doesn’t hurt that Bloodborne’s combat is fucking superb, too. More than Souls games, it rewards risk and punishes hesitation. Now, if only we could get an official 60 FPS patch or a remake. Alright, back to Yharnam for me.
— Rhys Elliott (@superhys) October 30, 2026